166 lines
4.7 KiB
JavaScript
166 lines
4.7 KiB
JavaScript
function main() {
|
|
const canvas = document.getElementById('c');
|
|
const renderer = new THREE.WebGLRenderer({
|
|
canvas: canvas,
|
|
antialias: true,
|
|
});
|
|
|
|
const fov = 45;
|
|
const aspect = 2; // the canvas default
|
|
const near = 0.1;
|
|
const far = 100;
|
|
const camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
|
|
camera.position.set(1500, 700, 500);
|
|
|
|
const controls = new THREE.OrbitControls(camera, canvas);
|
|
controls.target.set(0, 5, 0);
|
|
controls.enablePan = false;
|
|
controls.enableDamping = false;
|
|
controls.minPolarAngle = 0;
|
|
controls.maxPolarAngle = Math.PI * 0.5;
|
|
controls.autoRotate = true;
|
|
|
|
controls.update();
|
|
|
|
const scene = new THREE.Scene();
|
|
scene.background = new THREE.Color('black');
|
|
|
|
{
|
|
const planeSize = 4000;
|
|
const loader = new THREE.TextureLoader();
|
|
const texture = loader.load('checker.png');
|
|
texture.wrapS = THREE.RepeatWrapping;
|
|
texture.wrapT = THREE.RepeatWrapping;
|
|
texture.magFilter = THREE.NearestFilter;
|
|
const repeats = planeSize / 200;
|
|
texture.repeat.set(repeats, repeats);
|
|
|
|
const planeGeo = new THREE.PlaneGeometry(planeSize, planeSize);
|
|
const planeMat = new THREE.MeshBasicMaterial({
|
|
map: texture,
|
|
side: THREE.DoubleSide,
|
|
});
|
|
const mesh = new THREE.Mesh(planeGeo, planeMat);
|
|
mesh.rotation.x = Math.PI * -.5;
|
|
scene.add(mesh);
|
|
}
|
|
|
|
const light = new THREE.AmbientLight( 0xFFFFFF ); // soft white light
|
|
scene.add( light );
|
|
|
|
// {
|
|
// const skyColor = 0xB1E1FF; // light blue
|
|
// const groundColor = 0xB97A20; // brownish orange
|
|
// const intensity = 1;
|
|
// const light = new THREE.HemisphereLight(skyColor, groundColor, intensity);
|
|
// scene.add(light);
|
|
// }
|
|
|
|
{
|
|
// const color = 0xFFFFFF;
|
|
// const intensity = 1;
|
|
// const light = new THREE.DirectionalLight(color, intensity);
|
|
// light.position.set(5, 500, 2);
|
|
// scene.add(light);
|
|
|
|
|
|
// const light2 = new THREE.DirectionalLight(color, intensity);
|
|
// light2.position.set(500, 100, 500);
|
|
// scene.add(light2);
|
|
|
|
|
|
|
|
|
|
// scene.add(light.target);
|
|
}
|
|
|
|
function frameArea(sizeToFitOnScreen, boxSize, boxCenter, camera) {
|
|
const halfSizeToFitOnScreen = sizeToFitOnScreen * 0.5;
|
|
const halfFovY = THREE.MathUtils.degToRad(camera.fov * .5);
|
|
const distance = halfSizeToFitOnScreen / Math.tan(halfFovY);
|
|
// compute a unit vector that points in the direction the camera is now
|
|
// in the xz plane from the center of the box
|
|
const direction = (new THREE.Vector3())
|
|
.subVectors(camera.position, boxCenter)
|
|
.multiply(new THREE.Vector3(1, 0, 1))
|
|
.normalize();
|
|
|
|
// move the camera to a position distance units way from the center
|
|
// in whatever direction the camera was from the center already
|
|
camera.position.copy(direction.multiplyScalar(distance).add(boxCenter));
|
|
|
|
// pick some near and far values for the frustum that
|
|
// will contain the box.
|
|
camera.near = boxSize / 100;
|
|
camera.far = boxSize * 100;
|
|
|
|
camera.position.setY(700);
|
|
camera.updateProjectionMatrix();
|
|
|
|
// point the camera to look at the center of the box
|
|
camera.lookAt(boxCenter.x, boxCenter.y, boxCenter.z);
|
|
}
|
|
|
|
|
|
{
|
|
const loader = new THREE.FBXLoader();
|
|
loader.load('2021-3-2.fbx', (root) => {
|
|
root.updateMatrixWorld();
|
|
scene.add(root);
|
|
// compute the box that contains all the stuff
|
|
// from root and below
|
|
const box = new THREE.Box3().setFromObject(root);
|
|
const boxSize = box.getSize(new THREE.Vector3()).length();
|
|
const boxCenter = box.getCenter(new THREE.Vector3());
|
|
|
|
root.position.y -= box.min.y;
|
|
root.position.x -= boxCenter.x;
|
|
root.position.z -= boxCenter.z;
|
|
|
|
root.traverse(e => {
|
|
console.log(e.name);
|
|
});
|
|
|
|
|
|
// set the camera to frame the box
|
|
frameArea(boxSize * 1.0, boxSize, boxCenter, camera);
|
|
|
|
// update the Trackball controls to handle the new size
|
|
controls.maxDistance = boxSize * 10;
|
|
controls.target.copy(boxCenter);
|
|
controls.update();
|
|
});
|
|
|
|
}
|
|
|
|
function resizeRendererToDisplaySize(renderer) {
|
|
const canvas = renderer.domElement;
|
|
const width = canvas.clientWidth;
|
|
const height = canvas.clientHeight;
|
|
const needResize = canvas.width !== width || canvas.height !== height;
|
|
if (needResize) {
|
|
renderer.setSize(width, height, false);
|
|
}
|
|
return needResize;
|
|
}
|
|
|
|
function render() {
|
|
controls.update();
|
|
if (resizeRendererToDisplaySize(renderer)) {
|
|
const canvas = renderer.domElement;
|
|
camera.aspect = canvas.clientWidth / canvas.clientHeight;
|
|
camera.updateProjectionMatrix();
|
|
}
|
|
|
|
renderer.render(scene, camera);
|
|
|
|
requestAnimationFrame(render);
|
|
}
|
|
|
|
requestAnimationFrame(render);
|
|
}
|
|
|
|
// main();
|
|
window.onload = main;
|
|
|
|
// document.addEventListener('load',main);
|