201 lines
5.6 KiB
C++
201 lines
5.6 KiB
C++
#ifndef HV_UDP_CLIENT_HPP_
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#define HV_UDP_CLIENT_HPP_
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#include "hsocket.h"
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#include "EventLoopThread.h"
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#include "Channel.h"
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namespace hv {
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template<class TSocketChannel = SocketChannel>
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class UdpClientEventLoopTmpl {
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public:
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typedef std::shared_ptr<TSocketChannel> TSocketChannelPtr;
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UdpClientEventLoopTmpl(EventLoopPtr loop = NULL) {
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loop_ = loop ? loop : std::make_shared<EventLoop>();
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remote_port = 0;
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#if WITH_KCP
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kcp_setting = NULL;
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#endif
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}
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virtual ~UdpClientEventLoopTmpl() {
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#if WITH_KCP
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HV_FREE(kcp_setting);
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#endif
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}
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const EventLoopPtr& loop() {
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return loop_;
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}
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// NOTE: By default, not bind local port. If necessary, you can call bind() after createsocket().
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// @retval >=0 sockfd, <0 error
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int createsocket(int remote_port, const char* remote_host = "127.0.0.1") {
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hio_t* io = hloop_create_udp_client(loop_->loop(), remote_host, remote_port);
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if (io == NULL) return -1;
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this->remote_host = remote_host;
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this->remote_port = remote_port;
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channel = std::make_shared<TSocketChannel>(io);
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int sockfd = channel->fd();
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if (hv_strendswith(remote_host, ".255")) {
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udp_broadcast(sockfd, 1);
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}
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return sockfd;
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}
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int bind(int local_port, const char* local_host = "0.0.0.0") {
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if (channel == NULL || channel->isClosed()) {
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return -1;
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}
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sockaddr_u local_addr;
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memset(&local_addr, 0, sizeof(local_addr));
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int ret = sockaddr_set_ipport(&local_addr, local_host, local_port);
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if (ret != 0) {
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return NABS(ret);
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}
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ret = ::bind(channel->fd(), &local_addr.sa, SOCKADDR_LEN(&local_addr));
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if (ret != 0) {
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perror("bind");
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}
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hio_set_localaddr(channel->io(), &local_addr.sa, SOCKADDR_LEN(&local_addr));
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return ret;
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}
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// closesocket thread-safe
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void closesocket() {
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if (channel) {
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channel->close(true);
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}
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}
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int startRecv() {
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if (channel == NULL || channel->isClosed()) {
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int sockfd = createsocket(remote_port, remote_host.c_str());
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if (sockfd < 0) {
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hloge("createsocket %s:%d return %d!\n", remote_host.c_str(), remote_port, sockfd);
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return sockfd;
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}
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}
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if (channel == NULL || channel->isClosed()) {
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return -1;
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}
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channel->onread = [this](Buffer* buf) {
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if (onMessage) {
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onMessage(channel, buf);
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}
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};
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channel->onwrite = [this](Buffer* buf) {
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if (onWriteComplete) {
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onWriteComplete(channel, buf);
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}
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};
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#if WITH_KCP
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if (kcp_setting) {
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hio_set_kcp(channel->io(), kcp_setting);
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}
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#endif
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return channel->startRead();
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}
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int stopRecv() {
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if (channel == NULL) return -1;
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return channel->stopRead();
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}
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// start thread-safe
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void start() {
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loop_->runInLoop(std::bind(&UdpClientEventLoopTmpl::startRecv, this));
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}
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// sendto thread-safe
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int sendto(const void* data, int size, struct sockaddr* peeraddr = NULL) {
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if (channel == NULL) return -1;
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std::lock_guard<std::mutex> locker(sendto_mutex);
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if (peeraddr) hio_set_peeraddr(channel->io(), peeraddr, SOCKADDR_LEN(peeraddr));
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return channel->write(data, size);
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}
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int sendto(Buffer* buf, struct sockaddr* peeraddr = NULL) {
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return sendto(buf->data(), buf->size(), peeraddr);
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}
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int sendto(const std::string& str, struct sockaddr* peeraddr = NULL) {
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return sendto(str.data(), str.size(), peeraddr);
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}
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#if WITH_KCP
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void setKcp(kcp_setting_t* setting) {
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if (setting == NULL) {
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HV_FREE(kcp_setting);
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return;
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}
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if (kcp_setting == NULL) {
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HV_ALLOC_SIZEOF(kcp_setting);
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}
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*kcp_setting = *setting;
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}
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#endif
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public:
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TSocketChannelPtr channel;
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std::string remote_host;
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int remote_port;
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#if WITH_KCP
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kcp_setting_t* kcp_setting;
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#endif
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// Callback
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std::function<void(const TSocketChannelPtr&, Buffer*)> onMessage;
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// NOTE: Use Channel::isWriteComplete in onWriteComplete callback to determine whether all data has been written.
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std::function<void(const TSocketChannelPtr&, Buffer*)> onWriteComplete;
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private:
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std::mutex sendto_mutex;
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EventLoopPtr loop_;
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};
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template<class TSocketChannel = SocketChannel>
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class UdpClientTmpl : private EventLoopThread, public UdpClientEventLoopTmpl<TSocketChannel> {
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public:
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UdpClientTmpl(EventLoopPtr loop = NULL)
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: EventLoopThread(loop)
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, UdpClientEventLoopTmpl<TSocketChannel>(EventLoopThread::loop())
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, is_loop_owner(loop == NULL)
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{}
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virtual ~UdpClientTmpl() {
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stop(true);
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}
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const EventLoopPtr& loop() {
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return EventLoopThread::loop();
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}
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// start thread-safe
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void start(bool wait_threads_started = true) {
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if (isRunning()) {
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UdpClientEventLoopTmpl<TSocketChannel>::start();
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} else {
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EventLoopThread::start(wait_threads_started, std::bind(&UdpClientTmpl::startRecv, this));
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}
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}
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// stop thread-safe
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void stop(bool wait_threads_stopped = true) {
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UdpClientEventLoopTmpl<TSocketChannel>::closesocket();
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if (is_loop_owner) {
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EventLoopThread::stop(wait_threads_stopped);
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}
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}
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private:
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bool is_loop_owner;
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};
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typedef UdpClientTmpl<SocketChannel> UdpClient;
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}
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#endif // HV_UDP_CLIENT_HPP_
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