141 lines
4.3 KiB
C++
141 lines
4.3 KiB
C++
#ifndef HV_EVENT_LOOP_THREAD_POOL_HPP_
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#define HV_EVENT_LOOP_THREAD_POOL_HPP_
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#include "EventLoopThread.h"
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#include "hbase.h"
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namespace hv {
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class EventLoopThreadPool : public Status {
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public:
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EventLoopThreadPool(int thread_num = std::thread::hardware_concurrency()) {
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setStatus(kInitializing);
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thread_num_ = thread_num;
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next_loop_idx_ = 0;
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setStatus(kInitialized);
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}
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~EventLoopThreadPool() {
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stop();
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join();
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}
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int threadNum() {
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return thread_num_;
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}
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void setThreadNum(int num) {
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thread_num_ = num;
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}
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EventLoopPtr nextLoop(load_balance_e lb = LB_RoundRobin) {
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int numLoops = loop_threads_.size();
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if (numLoops == 0) return NULL;
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int idx = 0;
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if (lb == LB_RoundRobin) {
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if (++next_loop_idx_ >= numLoops) next_loop_idx_ = 0;
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idx = next_loop_idx_;
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} else if (lb == LB_Random) {
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idx = hv_rand(0, numLoops - 1);
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} else if (lb == LB_LeastConnections) {
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for (int i = 1; i < numLoops; ++i) {
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if (loop_threads_[i]->loop()->connectionNum < loop_threads_[idx]->loop()->connectionNum) {
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idx = i;
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}
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}
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} else {
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// Not Implemented
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}
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return loop_threads_[idx]->loop();
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}
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EventLoopPtr loop(int idx = -1) {
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if (idx >= 0 && idx < loop_threads_.size()) {
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return loop_threads_[idx]->loop();
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}
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return nextLoop();
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}
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hloop_t* hloop(int idx = -1) {
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EventLoopPtr ptr = loop(idx);
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return ptr ? ptr->loop() : NULL;
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}
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// @param wait_threads_started: if ture this method will block until all loop_threads started.
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// @param pre: This functor will be executed when loop_thread started.
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// @param post:This Functor will be executed when loop_thread stopped.
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void start(bool wait_threads_started = false,
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std::function<void(const EventLoopPtr&)> pre = NULL,
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std::function<void(const EventLoopPtr&)> post = NULL) {
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if (thread_num_ == 0) return;
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if (status() >= kStarting && status() < kStopped) return;
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setStatus(kStarting);
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std::shared_ptr<std::atomic<int>> started_cnt(new std::atomic<int>(0));
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std::shared_ptr<std::atomic<int>> exited_cnt(new std::atomic<int>(0));
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loop_threads_.clear();
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for (int i = 0; i < thread_num_; ++i) {
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EventLoopThreadPtr loop_thread(new EventLoopThread);
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const EventLoopPtr& loop = loop_thread->loop();
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loop_thread->start(false,
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[this, started_cnt, pre, &loop]() {
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if (++(*started_cnt) == thread_num_) {
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setStatus(kRunning);
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}
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if (pre) pre(loop);
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return 0;
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},
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[this, exited_cnt, post, &loop]() {
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if (post) post(loop);
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if (++(*exited_cnt) == thread_num_) {
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setStatus(kStopped);
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}
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return 0;
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}
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);
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loop_threads_.push_back(loop_thread);
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}
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if (wait_threads_started) {
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while (status() < kRunning) {
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hv_delay(1);
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}
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}
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}
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// @param wait_threads_started: if ture this method will block until all loop_threads stopped.
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// stop thread-safe
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void stop(bool wait_threads_stopped = false) {
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if (status() < kStarting || status() >= kStopping) return;
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setStatus(kStopping);
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for (auto& loop_thread : loop_threads_) {
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loop_thread->stop(false);
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}
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if (wait_threads_stopped) {
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while (!isStopped()) {
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hv_delay(1);
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}
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}
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}
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// @brief join all loop_threads
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// @note destructor will join loop_threads if you forget to call this method.
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void join() {
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for (auto& loop_thread : loop_threads_) {
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loop_thread->join();
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}
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}
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private:
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int thread_num_;
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std::vector<EventLoopThreadPtr> loop_threads_;
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std::atomic<unsigned int> next_loop_idx_;
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};
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}
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#endif // HV_EVENT_LOOP_THREAD_POOL_HPP_
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