218 lines
4.7 KiB
C++
218 lines
4.7 KiB
C++
#ifndef HV_THREAD_H_
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#define HV_THREAD_H_
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#include "hplatform.h"
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#ifdef OS_WIN
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#define hv_getpid (long)GetCurrentProcessId
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#else
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#define hv_getpid (long)getpid
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#endif
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#ifdef OS_WIN
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#define hv_gettid (long)GetCurrentThreadId
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#elif HAVE_GETTID || defined(OS_ANDROID)
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#define hv_gettid (long)gettid
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#elif defined(OS_LINUX)
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#include <sys/syscall.h>
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#define hv_gettid() (long)syscall(SYS_gettid)
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#elif defined(OS_DARWIN)
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static inline long hv_gettid() {
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uint64_t tid = 0;
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pthread_threadid_np(NULL, &tid);
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return tid;
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}
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#elif HAVE_PTHREAD_H
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#define hv_gettid (long)pthread_self
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#else
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#define hv_gettid hv_getpid
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#endif
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/*
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#include "hthread.h"
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HTHREAD_ROUTINE(thread_demo) {
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printf("thread[%ld] start\n", hv_gettid());
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hv_delay(3000);
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printf("thread[%ld] end\n", hv_gettid());
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return 0;
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}
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int main() {
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hthread_t th = hthread_create(thread_demo, NULL);
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hthread_join(th);
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return 0;
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}
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*/
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#ifdef OS_WIN
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typedef HANDLE hthread_t;
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typedef DWORD (WINAPI *hthread_routine)(void*);
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#define HTHREAD_RETTYPE DWORD
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#define HTHREAD_ROUTINE(fname) DWORD WINAPI fname(void* userdata)
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static inline hthread_t hthread_create(hthread_routine fn, void* userdata) {
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return CreateThread(NULL, 0, fn, userdata, 0, NULL);
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}
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static inline int hthread_join(hthread_t th) {
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WaitForSingleObject(th, INFINITE);
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CloseHandle(th);
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return 0;
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}
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#else
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typedef pthread_t hthread_t;
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typedef void* (*hthread_routine)(void*);
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#define HTHREAD_RETTYPE void*
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#define HTHREAD_ROUTINE(fname) void* fname(void* userdata)
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static inline hthread_t hthread_create(hthread_routine fn, void* userdata) {
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pthread_t th;
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pthread_create(&th, NULL, fn, userdata);
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return th;
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}
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static inline int hthread_join(hthread_t th) {
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return pthread_join(th, NULL);
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}
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#endif
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#ifdef __cplusplus
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/************************************************
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* HThread
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* Status: STOP,RUNNING,PAUSE
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* Control: start,stop,pause,resume
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* first-level virtual: doTask
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* second-level virtual: run
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************************************************/
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#include <thread>
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#include <atomic>
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#include <chrono>
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class HThread {
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public:
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enum Status {
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STOP,
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RUNNING,
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PAUSE,
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};
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enum SleepPolicy {
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YIELD,
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SLEEP_FOR,
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SLEEP_UNTIL,
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NO_SLEEP,
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};
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HThread() {
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status = STOP;
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status_changed = false;
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dotask_cnt = 0;
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sleep_policy = YIELD;
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sleep_ms = 0;
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}
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virtual ~HThread() {}
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void setStatus(Status stat) {
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status_changed = true;
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status = stat;
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}
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void setSleepPolicy(SleepPolicy policy, uint32_t ms = 0) {
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sleep_policy = policy;
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sleep_ms = ms;
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setStatus(status);
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}
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virtual int start() {
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if (status == STOP) {
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thread = std::thread([this] {
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if (!doPrepare()) return;
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setStatus(RUNNING);
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run();
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setStatus(STOP);
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if (!doFinish()) return;
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});
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}
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return 0;
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}
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virtual int stop() {
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if (status != STOP) {
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setStatus(STOP);
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}
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if (thread.joinable()) {
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thread.join(); // wait thread exit
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}
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return 0;
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}
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virtual int pause() {
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if (status == RUNNING) {
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setStatus(PAUSE);
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}
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return 0;
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}
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virtual int resume() {
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if (status == PAUSE) {
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setStatus(RUNNING);
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}
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return 0;
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}
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virtual void run() {
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while (status != STOP) {
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while (status == PAUSE) {
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std::this_thread::yield();
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}
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doTask();
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++dotask_cnt;
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HThread::sleep();
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}
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}
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virtual bool doPrepare() {return true;}
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virtual void doTask() {}
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virtual bool doFinish() {return true;}
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std::thread thread;
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std::atomic<Status> status;
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uint32_t dotask_cnt;
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protected:
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void sleep() {
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switch (sleep_policy) {
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case YIELD:
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std::this_thread::yield();
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break;
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case SLEEP_FOR:
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std::this_thread::sleep_for(std::chrono::milliseconds(sleep_ms));
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break;
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case SLEEP_UNTIL: {
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if (status_changed) {
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status_changed = false;
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base_tp = std::chrono::steady_clock::now();
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}
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base_tp += std::chrono::milliseconds(sleep_ms);
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std::this_thread::sleep_until(base_tp);
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}
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break;
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default: // donothing, go all out.
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break;
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}
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}
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SleepPolicy sleep_policy;
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uint32_t sleep_ms;
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// for SLEEP_UNTIL
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std::atomic<bool> status_changed;
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std::chrono::steady_clock::time_point base_tp;
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};
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#endif
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#endif // HV_THREAD_H_
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