99 lines
2.4 KiB
C
99 lines
2.4 KiB
C
/*
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*
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* @build make examples
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* @server bin/multi-acceptor-processes 1234
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* @client bin/nc 127.0.0.1 1234
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* nc 127.0.0.1 1234
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* telnet 127.0.0.1 1234
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*/
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#include "hloop.h"
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#include "hsocket.h"
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#include "hthread.h"
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#include "hproc.h"
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static char protocol = 't';
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static const char* protocolname = "tcp";
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static const char* host = "0.0.0.0";
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static int port = 1234;
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static int process_num = 4;
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static void on_close(hio_t* io) {
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printf("on_close fd=%d error=%d\n", hio_fd(io), hio_error(io));
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}
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static void on_recv(hio_t* io, void* buf, int readbytes) {
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// echo
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hio_write(io, buf, readbytes);
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}
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static void on_accept(hio_t* io) {
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char localaddrstr[SOCKADDR_STRLEN] = {0};
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char peeraddrstr[SOCKADDR_STRLEN] = {0};
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printf("pid=%ld connfd=%d [%s] <= [%s]\n",
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(long)hv_getpid(),
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(int)hio_fd(io),
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SOCKADDR_STR(hio_localaddr(io), localaddrstr),
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SOCKADDR_STR(hio_peeraddr(io), peeraddrstr));
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hio_setcb_close(io, on_close);
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hio_setcb_read(io, on_recv);
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hio_read(io);
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}
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static void loop_proc(void* userdata) {
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int sockfd = (int)(intptr_t)(userdata);
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hloop_t* loop = hloop_new(HLOOP_FLAG_AUTO_FREE);
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hio_t* io = hio_get(loop, sockfd);
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if (protocol == 't') {
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hio_setcb_accept(io, on_accept);
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hio_accept(io);
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}
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else if (protocol == 'u') {
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hio_setcb_read(io, on_recv);
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hio_read(io);
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}
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hloop_run(loop);
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}
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int main(int argc, char** argv) {
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if (argc < 2) {
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printf("Usage: cmd port\n");
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return -10;
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}
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int index = 1;
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if (argv[1][0] == '-') {
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protocol = argv[1][1];
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switch(protocol) {
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case 't': protocolname = "tcp"; break;
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case 'u': protocolname = "udp"; break;
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default: fprintf(stderr, "Unsupported protocol '%c'\n", protocol); exit(1);
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}
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++index;
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}
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port = atoi(argv[index++]);
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int sockfd = -1;
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if (protocol == 't') {
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sockfd = Listen(port, host);
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}
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else if (protocol == 'u') {
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sockfd = Bind(port, host, SOCK_DGRAM);
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}
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if (sockfd < 0) {
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exit(1);
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}
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proc_ctx_t ctx;
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memset(&ctx, 0, sizeof(ctx));
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ctx.proc = loop_proc;
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ctx.proc_userdata = (void*)(intptr_t)sockfd;
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for (int i = 0; i < process_num; ++i) {
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hproc_spawn(&ctx);
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}
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while(1) hv_sleep(1);
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return 0;
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}
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