emsApplication/applications/WebConfigure/web/js/parts.js

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var BasePart = {
create:function(mdc){
return {
id:'partId',
category:'NA',
shape:null,
currentShape:null,
powerShape:null,
spaceShape:null,
states:{
expanded:false,
selected:false
},
option:{
expandPosition:{x:0,y:0,z:0}
},
dispose:function(mdc){
mdc.scene.remove(this.shape);
if (this.id === "mapA"){
var svg = this.shape.children[0].children[0].material.map.image;
//delete this.shape.children[0].children[0].material.map;
}
PartManager.disposeShape(this.shape);
//if (svg) console.log(svg);
if (this.powerShape) {
mdc.scene.remove(this.powerShape);
PartManager.disposeShape(this.powerShape);
}
if (this.spaceShape) {
mdc.scene.remove(this.spaceShape);
PartManager.disposeShape(this.spaceShape);
}
},
init:function(){
this.shape.updateMatrixWorld(true);
this.setCurrentShape(this.shape);
//this.option.originPosition = this.shape.position.clone();
},
setCurrentShape:function(shape){
this.currentShape = this.shape;
},
stagePower:function(mdc){
var percent = 0.01;
if (this.category !== "rack") return;
if (this.currentShape) this.currentShape.visible = false;
if (this.powerShape) {
mdc.scene.remove(this.powerShape);
PartManager.disposeShape(this.powerShape);
//this.powerShape.visible = true;
}
if (!this.info) return;
percent = this.info.activePower/this.info.ratedPower;
this.powerShape = this.createPowerShape(this.shape.originPosition, percent);
mdc.scene.add(this.powerShape);
this.powerShape.position.copy(this.currentShape.position);
this.powerShape.rotation.copy(mdc.parts[0].currentShape.rotation);
this.currentShape = this.powerShape;
},
stageDefault:function(mdc){
if (this.category !== "rack") return;
this.currentShape.visible = false;
this.shape.position.copy(this.currentShape.position);
this.shape.rotation.copy(mdc.parts[0].currentShape.rotation);
this.currentShape = this.shape;
this.currentShape.visible = true;
},
getWorldPosition:function(){
//scene.updateMatrixWorld(true);
var position = new THREE.Vector3();
if (this.category === "rack")
{
position.setFromMatrixPosition( this.currentShape.children[0].children[0].matrixWorld);
// if (this.currentShape === this.powerShape){
// position.setFromMatrixPosition( this.currentShape.children[0].matrixWorld);
// }
// if (this.currentShape === this.shape){
// position.setFromMatrixPosition( this.currentShape.children[0].children[0].matrixWorld);
// }
}
else if (this.category === "base"){
position.setFromMatrixPosition( this.currentShape.matrixWorld);
}
else{
position.setFromMatrixPosition( this.currentShape.children[0].matrixWorld);
}
return position;
},
stageSpace:function(mdc){
var devs = [];
if (this.category !== "rack") return;
if (this.currentShape) this.currentShape.visible = false;
if (this.spaceShape) {
mdc.scene.remove(this.spaceShape);
PartManager.disposeShape(this.spaceShape);
}
if (!this.info) return;
if (this.info.devices) devs = this.info.devices;
this.spaceShape = this.createSpaceShape(this.shape.originPosition, devs);
mdc.scene.add(this.spaceShape);
this.spaceShape.position.copy(this.currentShape.position);
this.spaceShape.rotation.copy(mdc.parts[0].currentShape.rotation);
this.currentShape = this.spaceShape;
},
createSpaceShape:function(pos, devices){
var group = new THREE.Object3D();
var geometry = new THREE.BoxGeometry( 55, 200, 80 );
var material = new THREE.MeshBasicMaterial( {
color: 0xB0CFF0, "transparent":true,"opacity":0.2,depthWrite:false
} );
var geo = new THREE.EdgesGeometry( geometry ); // or WireframeGeometry( geometry )
var mat = new THREE.LineBasicMaterial( { color: 0xB0CFF0, linewidth: 1 , "transparent":true,"opacity":0.3} );
var wireframe = new THREE.LineSegments( geo, mat );
var cube = new THREE.Mesh( geometry, material);
var that = this;
devices.forEach(function(dev){
group.add(that.createServerShape(dev.uIndex,dev.uHigh));
});
group.add(cube);
group.add(wireframe);
group.position.x = pos.x;
group.position.y = pos.y;
group.position.z = pos.z;
group.rotateY( 0 - PartManager.radians(90));
var grp = new THREE.Object3D();
grp.add(group);
return grp;
},
createServerShape:function(uIndex,uSize){
//var uh = 4.445;
var uh = 4.7;
var geometry2 = new THREE.BoxGeometry( 50, uh * uSize, 79 );
var material2 = new THREE.MeshBasicMaterial( {
color: 0x84a0ac, "transparent":true,"opacity":0.8,depthWrite:false
} );
//var geo = new THREE.EdgesGeometry( geometry );
//var mat = new THREE.LineBasicMaterial( { color: 0xB0CFF0, linewidth: 1 , "transparent":true,"opacity":0.3} );
//var wireframe = new THREE.LineSegments( geo, mat );
var cube = new THREE.Mesh( geometry2, material2);
cube.position.y = uIndex * uh + (uh * uSize) / 2 - 100;
return cube;
},
createPowerShape:function(pos, percent){
var group = new THREE.Object3D();
var geometry = new THREE.BoxGeometry( 55, 200, 80 );
var material = new THREE.MeshBasicMaterial( {
color: 0xB0CFF0, "transparent":true,"opacity":0.2,depthWrite:false
} );
var geometry2 = new THREE.BoxGeometry( 50, 200 * percent, 79 );
var material2 = new THREE.MeshBasicMaterial( {
color: 0xB0CFF0, "transparent":true,"opacity":0.4,depthWrite:false
} );
var geo = new THREE.EdgesGeometry( geometry ); // or WireframeGeometry( geometry )
var mat = new THREE.LineBasicMaterial( { color: 0xB0CFF0, linewidth: 1 , "transparent":true,"opacity":0.3} );
var wireframe = new THREE.LineSegments( geo, mat );
var cube = new THREE.Mesh( geometry, material);
var cube2 = new THREE.Mesh( geometry2, material2);
cube2.position.y = 100 * (percent - 1) + 1;
group.add(cube2);
group.add(cube);
group.add(wireframe);
group.position.x = pos.x;
group.position.y = pos.y;
group.position.z = pos.z;
group.rotateY( 0 - PartManager.radians(90));
var grp = new THREE.Object3D();
grp.add(group);
return grp;
},
expand:function(){
var that = this;
if (that.states.expanded) return;
//var pos = that.getWorldPosition();
var shp = that.currentShape;
if (this.category === "thermalMap"){
if (this.id === "mapB") that.currentShape.children[0].position.x = -266;
if (this.id === "mapA") that.currentShape.children[0].position.x = 266;
that.states.expanded = true;
return;
}
new TWEEN.Tween(shp.position).to({
x: that.option.expandPosition.x,
y: that.option.expandPosition.y,
z: that.option.expandPosition.z
},1000).delay(Math.floor((Math.random() * 1000) + 1)).easing(TWEEN.Easing.Linear.None).onComplete(function () {
that.states.expanded = true;
}).start();
new TWEEN.Tween(shp.rotation).to({
x: 0,
y: 0,
z: 0
},1000).delay(Math.floor((Math.random() * 1000) + 1)).easing(TWEEN.Easing.Linear.None).onComplete(function () {
that.states.expanded = true;
}).start();
},
collapse:function(){
var that = this;
if (!that.states.expanded) return;
//var pos = that.getWorldPosition();
// if (this.category === "rack" && this.id==="rack1"){
// console.log(that.getWorldPosition().x,that.getWorldPosition().y,that.getWorldPosition().z);
// }
if (this.category === "thermalMap"){
if (this.id === "mapA") that.currentShape.children[0].position.x = -166;
if (this.id === "mapB") that.currentShape.children[0].position.x = 166;
that.states.expanded = false;
return;
}
new TWEEN.Tween(that.currentShape.position).to({
x: 0,//that.option.originPosition.x,
y: 0,//that.option.originPosition.y,
z: 0//that.option.originPosition.z
},1000).delay(Math.floor((Math.random() * 1000) + 1))
.easing(TWEEN.Easing.Linear.None).onComplete(function () {
that.states.expanded = false;
}).start();
}
};
}
};
var PartManager = {
buildPart: function(partId,partCategory, shp, opt){
var part = _.extend(BasePart.create(), {id:partId,category:partCategory, shape: shp, option: opt});
part.shape.partId = partId;
return part;
},
disposeObject: function(obj){
for(var b in obj){
if(typeof(obj[b]) === "function" && obj[b].name === "event"){
obj[b] = undefined;
}
else if(typeof(obj[b]) === "function" && obj[b].length > 0){
disposeObject(obj[b]);
}
else if(typeof(obj[b]) === "object" && b === "dispatch"){
disposeObject(obj[b]);
}
}
},
disposeShape: function(obj) {
if (obj !== null) {
for (var i = 0; i < obj.children.length; i++) {
PartManager.disposeShape(obj.children[i]);
}
if(obj.dispose) {
obj.dispose();
}
if (obj.geometry) {
obj.geometry.dispose();
obj.geometry = undefined;
}
if (obj.material) {
if (obj.material instanceof THREE.MeshFaceMaterial) {
$.each(obj.material.materials, function(idx, o) {
if (!o) return;
if (o.map)
{
o.map.dispose();
o.map = undefined;
delete o.map;
}
o.dispose();
});
} else {
obj.material.dispose();
if (obj.material.map){
obj.material.map.dispose();
delete obj.material.map;
}
}
}
}
obj = undefined;
},
createBase: function(rowNumber) {
//地板
var bZ1 = 740 - (12 - rowNumber)*60;
var bZ2 = (12 - rowNumber)*30;
if(rowNumber > 12){
bZ1 += (rowNumber - 12);
bZ2 -= (rowNumber - 12)/2;
}
//右边台阶
var sZ = (12 - rowNumber)*60 - 380;
var group = new THREE.Object3D();
var baseForm = this.baseObject({x: 340, y: 40, z: bZ1 }, {x: 0, y: 20,z: bZ2});
var stageL1 = this.baseObject({x: 150, y: 15, z: 100 }, {x: 0, y: 7.5,z: 380});
var stageL2 = this.baseObject({x: 150, y: 30, z: 50 }, {x: 0, y: 15,z: 380});
var stageR1 = this.baseObject({x: 150, y: 15, z: 100 }, {x: 0, y: 7.5,z: sZ});
var stageR2 = this.baseObject({x: 150, y: 30, z: 50 }, {x: 0, y: 15,z: sZ});
group.add(baseForm);
group.add(stageL1);
group.add(stageL2);
group.add(stageR1);
group.add(stageR2);
group.castShadow = true;
group.receiveShadow = true;
var option = { expandPosition:{x:0,y:-100,z:0} };
return this.buildPart('base','base',group, option);
},
createWaterLeakageA: function(rowNumber) {
var z1 = (12 - rowNumber)*30 - 340;
var z2 = 340 - (12 - rowNumber)*30;
var oz = -(rowNumber - 12)*30;
var group = new THREE.Object3D();
function makeLine(geo, color) {
var g = new MeshLine();
g.setGeometry(geo);
material = new MeshLineMaterial({
color: new THREE.Color(0xffbb11),
//color: new THREE.Color( "rgb(200, 20, 20)" ),
//opacity: 1,
resolution: new THREE.Vector2(window.innerWidth, window.innerHeight),
sizeAttenuation: 11,
lineWidth: 12,
//near: 1,
//far: 100000,
//depthTest: true,
//depthWrite:true,
blending: THREE.Subtractive,
//transparent: false,
side: THREE.DoubleSide
});
var mesh = new THREE.Mesh(g.geometry, material);
//mesh.frustumCulled = false;
group.add(mesh);
};
var geometry = new THREE.Geometry();
geometry.vertices.push(new THREE.Vector3(50, 42, z1));
geometry.vertices.push(new THREE.Vector3(142, 42, z1));
geometry.vertices.push(new THREE.Vector3(142, 42, z2));
geometry.vertices.push(new THREE.Vector3(50, 42, z2));
geometry.vertices.push(new THREE.Vector3(50, 42, z1));
makeLine(geometry);
var option = { expandPosition:{x:0,y:-100,z:oz} };
return this.buildPart('waterLeakageA','waterLeakage',group, option);
},
createWaterLeakageB: function(rowNumber) {
var z1 = (12 - rowNumber)*30 - 340;
var z2 = 340 - (12 - rowNumber)*30;
var oz = -(rowNumber - 12)*30;
var group = new THREE.Object3D();
function makeLine(geo, color) {
var g = new MeshLine();
g.setGeometry(geo);
var material = new MeshLineMaterial({
color: new THREE.Color(0xffbb11),
//color: new THREE.Color( "rgb(200, 20, 20)" ),
//opacity: 1,
resolution: new THREE.Vector2(window.innerWidth, window.innerHeight),
sizeAttenuation: 11,
lineWidth: 12,
//near: 1,
//far: 100000,
//depthTest: true,
//depthWrite:true,
blending: THREE.Subtractive,
//transparent: false,
side: THREE.DoubleSide
});
var mesh = new THREE.Mesh(g.geometry, material);
//mesh.frustumCulled = false;
group.add(mesh);
};
var geometry = new THREE.Geometry();
geometry.vertices.push(new THREE.Vector3(-50, 42, z1));
geometry.vertices.push(new THREE.Vector3(-142, 42, z1));
geometry.vertices.push(new THREE.Vector3(-142, 42, z2));
geometry.vertices.push(new THREE.Vector3(-50, 42, z2));
geometry.vertices.push(new THREE.Vector3(-50, 42, z1));
makeLine(geometry);
var option = { expandPosition:{x:0,y:-100,z:oz} };
return this.buildPart('waterLeakageB','waterLeakage',group, option);
},
createDoors:function(rowNumber){
//右边门
var dZ2 = (12 - rowNumber)*60 - 372;
var res = [];
var group1 = new THREE.Object3D();
var group2 = new THREE.Object3D();
var cfgDoorA = {
faces:{
topFace: { texture: 'img/3d/molds/dark.png'},
bottomFace: { texture: 'img/3d/molds/dark.png'},
leftFace: { texture: 'img/3d/molds/dark.png' },
rightFace: { texture: 'img/3d/molds/dark.png' },
frontFace: { texture: 'img/3d/molds/rackdoorA1.png', color: 0xffffff,transparent:true,opacity: 1},
backFace: { texture: 'img/3d/molds/rackdoorB1.png', color: 0xffffff,transparent:true,opacity: 1}
}
};
var cfgDoorB = {
faces:{
topFace: { texture: 'img/3d/molds/dark.png'},
bottomFace: { texture: 'img/3d/molds/dark.png'},
leftFace: { texture: 'img/3d/molds/dark.png' },
rightFace: { texture: 'img/3d/molds/dark.png' },
frontFace: { texture: 'img/3d/molds/rackdoorB1.png', color: 0xffffff,transparent:true,opacity: 1},
backFace: { texture: 'img/3d/molds/rackdoorA1.png', color: 0xffffff,transparent:true,opacity: 1}
}
};
var doorA1 = this.cubeObject({x: 90, y: 198, z: 9 }, {x: -44, y: 138,z: 372},cfgDoorA);
var doorB1 = this.cubeObject({x: 90, y: 198, z: 9 }, {x: 44, y: 138,z: 372},cfgDoorB);
group1.add(doorA1);
group1.add(doorB1);
var option1 = { expandPosition:{x:0,y:0,z:100} };
res.push(this.buildPart('door1','door',group1, option1));
var doorA2 = this.cubeObject({x: 90, y: 198, z: 9 }, {x: -44, y: 138,z: dZ2},cfgDoorA);
var doorB2 = this.cubeObject({x: 90, y: 198, z: 9 }, {x: 44, y: 138,z: dZ2},cfgDoorB);
group2.add(doorA2);
group2.add(doorB2);
var option2 = { expandPosition:{x:0,y:0,z:-100} };
res.push(this.buildPart('door2','door',group2, option2));
return res;
},
createCeiling: function(rowNumber){
var fine = rowNumber - 12;
//右边门横木
var dZ2 = -(rowNumber - 12)*60 - 370 - fine;
//天窗右边框
var bZ2 = -(rowNumber - 12)*60 - 360;
//天窗上下边框
var cZ1 = 740 - (12 - rowNumber)*60;
var cZ2 = (12 - rowNumber)*30;
//电缆走线架
var tZ1 = cZ1;
var tZ2 = cZ2;
var wt1 = 0,wt2 = 0;
if(rowNumber*2%8 == 6){
wt1 = 10;
wt2 = 5;
}else if(rowNumber*2%8 == 4){
wt1 = 20;
wt2 = 10;
}
var group = new THREE.Object3D();
var cfgAssets = {
faces:{
topFace: { texture: 'img/3d/molds/dark.png' },
bottomFace: { texture: 'img/3d/molds/dark.png' },
leftFace: { texture: 'img/3d/molds/dark.png' },
rightFace: { texture: 'img/3d/molds/dark.png' },
frontFace: { texture: 'img/3d/molds/dark.png' },
backFace: { texture: 'img/3d/molds/dark.png' }
}
};
var doorRail1 = this.cubeObject({x: 300, y: 10, z: 10 }, {x: 0, y: 240,z: 370},cfgAssets);
var beam1 = this.cubeObject({x: 160, y: 30, z: 20+wt1 }, {x: 0, y: 260,z: 360-wt2},cfgAssets);
var doorRail2 = this.cubeObject({x: 300, y: 10, z: 10 }, {x: 0, y: 240,z: dZ2},cfgAssets);
var beam2 = this.cubeObject({x: 160, y: 30, z: 20+wt1 }, {x: 0, y: 260,z: bZ2+wt2},cfgAssets);
group.add(doorRail1);
group.add(beam1);
group.add(doorRail2);
group.add(beam2);
var cfgWindow = {
faces:{
topFace: { texture: 'img/3d/molds/ceilingwindow.png',tileWay:'T',textureSize:80, color: 0x888888,transparent:true,opacity: 0.8, widthSize:80,heightSize:740},
bottomFace: { texture: 'img/3d/molds/ceilingwindow.png', tileWay:'T',textureSize:80, color: 0x888888,transparent:true,opacity: 0.8, widthSize:80,heightSize:740},
leftFace: { texture: 'img/3d/molds/dark.png' },
rightFace: { texture: 'img/3d/molds/dark.png' },
frontFace: { texture: 'img/3d/molds/dark.png' },
backFace: { texture: 'img/3d/molds/dark.png' }
}
};
//var ceilingWindow = this.cubeObject({x: 160, y: 5, z: 740 }, {x: 0, y: 270,z: 0},cfgWindow);
var ceilingWindow = new THREE.Object3D();
var wins = this.createWindowParts(rowNumber);
for (var i = wins.length - 1; i >= 0; i--) {
ceilingWindow.add(wins[i]);
}
ceilingWindow.isWindow = true;
group.add(ceilingWindow);
var winCover1 = this.cubeObject({x:40, y:30,z:cZ1}, {x: 95, y: 260,z: cZ2},cfgAssets);
var winCover2 = this.cubeObject({x:40, y:30,z:cZ1}, {x: -95, y: 260,z: cZ2},cfgAssets);
group.add(winCover1);
group.add(winCover2);
var cfgTroughing= {
faces:{
topFace: { texture: 'img/3d/molds/troughing.png',tileWay:'T',textureSize:30, color: 0xffffff,transparent:true,opacity: 1, widthSize:30,heightSize:720},
bottomFace: { texture: 'img/3d/molds/troughing.png',tileWay:'T',textureSize:30, color: 0xffffff,transparent:true,opacity: 1, widthSize:30,heightSize:720},
leftFace: { texture: 'img/3d/molds/troughing.png',tileWay:'T',textureSize:30, color: 0xffffff,transparent:true,opacity: 1, widthSize:30,heightSize:720},
rightFace: { texture: 'img/3d/molds/troughing.png',tileWay:'T',textureSize:30, color: 0xffffff,transparent:true,opacity: 1, widthSize:30,heightSize:720},
frontFace: { texture: 'img/3d/molds/troughing.png', color: 0xffffff,transparent:true,opacity: 1},
backFace: { texture: 'img/3d/molds/troughing.png', color: 0xffffff,transparent:true,opacity: 1}
}
};
var troughing1 = this.cubeObject({x:30, y:15,z:tZ1}, {x: 130, y: 250,z: tZ2},cfgTroughing);
var troughing2 = this.cubeObject({x:30, y:15,z:tZ1}, {x: -130, y: 250,z: tZ2},cfgTroughing);
group.add(troughing1);
group.add(troughing2);
var cfgAlarmer= {
faces:{
topFace: { transparent:true,opacity: 0},
bottomFace: { transparent:true,opacity: 0},
leftFace: {transparent:true,opacity: 0},
rightFace: { transparent:true,opacity: 0},
frontFace: { texture: 'img/3d/molds/alarmer.png',color: 0x9999aa, transparent:true,opacity: 1},
backFace: { transparent:true,opacity: 0}
}
};
var alarmer = this.cubeObject({x:20, y:20,z:0}, {x: 0, y: 260,z: 375},cfgAlarmer);
group.add(alarmer);
var option = { expandPosition:{x:0,y:100,z:0} };
return this.buildPart('ceiling','ceiling',group, option);
},
createWindowParts:function(rowNumber){
//天窗
var w = 740 + (rowNumber - 12)*60;
var cZ = -(rowNumber - 12)*60+10 - 320;
// 微调
var cw = Math.floor(w/80)*80;
var fine = cw - w + 20;
if(rowNumber*2%8 == 6){
fine += 10;
}else if(rowNumber*2%8 == 4){
fine += 20;
}
var wps = [];
var cfgWindow = {
faces:{
topFace: { texture: 'img/3d/molds/ceilingwindow.png',color: 0xffffff,transparent:true,opacity: 1},
bottomFace: { texture: 'img/3d/molds/ceilingwindow.png', color: 0xffffff,transparent:true,opacity: 1},
leftFace: { texture: 'img/3d/molds/dark.png' },
rightFace: { texture: 'img/3d/molds/dark.png' },
frontFace: { texture: 'img/3d/molds/dark.png' },
backFace: { texture: 'img/3d/molds/dark.png' }
}
};
var count = Math.floor(w/80);
for(var i=0;i<count;i++){
var cw = this.cubeObject({x: 154, y: 5, z: 80 }, {x: 0, y: 270,z: cZ + i * 80 - fine},cfgWindow);
wps.push(cw);
}
return wps;
},
createThermalMaps:function(rowNumber){
var rWidth = rowNumber*60;
var rWidths = rWidth + 10;
var maps = [];
var groupLeft = new THREE.Object3D();
var groupRight = new THREE.Object3D();
var grpLeft = new THREE.Object3D();
var grpRight = new THREE.Object3D();
var option = {
panel:{ width: rWidth, height:200},
sensors:[{x:20,y:40,val:0.8},{x:20,y:222,val:0.7},{x:130,y:455,val:0.8},
{x:270,y:405,val:0.3},{x:530,y:55,val:0.9}]
};
var m1 = ThermalMap.toMaterial(option,"A");
var m2 = ThermalMap.toMaterial(option,"B");
var geometry = new THREE.PlaneGeometry(rWidths, 200);
var material1 = m1;
var plane1 = new THREE.Mesh( geometry, material1 );
var material2 = m2;//new THREE.MeshBasicMaterial( {color: 0xffff00, side: THREE.DoubleSide} );
var plane2 = new THREE.Mesh( geometry, material2);
groupLeft.add(plane1);
groupLeft.position.x = -166;
groupLeft.rotateY( 0 - this.radians(90));
//groupLeft.position.y = pos.y;
groupLeft.position.y = 140;
grpLeft.add(groupLeft);
groupRight.add(plane2);
groupRight.position.x = 166;
groupRight.rotateY( 0 - this.radians(90));
//groupRight.position.y = pos.y;
groupRight.position.y = 140;
grpRight.add(groupRight);
var optionLeft = { expandPosition:{x:-100,y:0,z:0} };
var optionRight = { expandPosition:{x:100,y:0,z:0} };
// var geom = new THREE.BoxGeometry( 100, 100, 100 );
// var mate = m;
// var cube = new THREE.Mesh( geom, mate );
maps.push(this.buildPart('mapA','thermalMap',grpLeft, optionLeft));
maps.push(this.buildPart('mapB','thermalMap',grpRight, optionRight));
return maps;
},
createThermalMap:function(side, points, option){
//温场云图
var rowNumber = parseInt(option.number/2);
//宽度
var gWidth = 730 + (rowNumber - 12)*60 + (rowNumber - 12);
//位移
var pZ = (12 - rowNumber)*30 - (rowNumber - 12)/2;
var maps = [];
var groupLeft = new THREE.Object3D();
var groupRight = new THREE.Object3D();
var grpLeft = new THREE.Object3D();
var grpRight = new THREE.Object3D();
var option = {
panel:{ width: 720, height:200},
sensors:points
};
var m = ThermalMap.toMaterial(option,side);
var geometry = new THREE.PlaneGeometry(gWidth, 200);
var material1 = m;
var plane1 = new THREE.Mesh( geometry, material1 );
var material2 = m;//new THREE.MeshBasicMaterial( {color: 0xffff00, side: THREE.DoubleSide} );
var plane2 = new THREE.Mesh( geometry, material2);
groupLeft.add(plane1);
groupLeft.position.x = -166;
groupLeft.rotateY( 0 - this.radians(90));
groupLeft.rotateZ( 0 - this.radians(180));
//groupLeft.position.y = pos.y;
groupLeft.position.y = 140;
groupLeft.position.z = pZ; //平移
grpLeft.add(groupLeft);
groupRight.add(plane2);
groupRight.position.x = 166;
groupRight.rotateY( 0 - this.radians(90));
groupLeft.rotateZ( 0 - this.radians(180));
//groupRight.position.y = pos.y;
groupRight.position.y = 140;
groupRight.position.z = pZ; //平移
grpRight.add(groupRight);
var optionLeft = { expandPosition:{x:-100,y:0,z:0} };
var optionRight = { expandPosition:{x:100,y:0,z:0} };
var geom = new THREE.BoxGeometry( 100, 100, 100 );
var mate = m;
var cube = new THREE.Mesh( geom, mate );
if (side === 'A') return this.buildPart('mapA','thermalMap',grpRight, optionRight);
if (side === 'B') return this.buildPart('mapB','thermalMap',grpLeft, optionLeft);
//maps.push(this.buildPart('mapLeft','thermalMap',grpLeft, optionLeft));
//maps.push(this.buildPart('mapRight','thermalMap',grpRight, optionRight));
//return maps;
},
createCameras:function(rowNumber){
//摄像头位置第6个和第7个机柜之间z0
var cZ1 = 120,cZ2 = -120;
if(rowNumber < 12){
cZ1 = 240;
cZ2 = -240 - (rowNumber-12)*60;
}else if(rowNumber > 12){
cZ2 = -120 - (rowNumber-12)*60;
}
var cs = [];
var option = { expandPosition:{x:0,y:180,z:0} };
var cgrp1 = new THREE.Object3D();
var cgrp2 = new THREE.Object3D();
var cgrpA = new THREE.Object3D();
var cgrpB = new THREE.Object3D();
var createCamera = function(grp){
var loader = new THREE.OBJLoader();
var param ={};
param.color = 0x565656;
param.needsUpdate = true;
param.shading= THREE.SmoothShading;
param.shininess = 100;
param.envMap = reflectionCube;
param.reflectivity = 0.3;
param.refractionRatio = 0.5;
param.depthWrite = true;
loader.load( 'img/3d/molds/Round_SecurityCam_V01.obj', function ( object ) {
object.traverse( function ( child ) {
if ( child instanceof THREE.Mesh )
{
child.material = new THREE.MeshPhongMaterial(param);
}
});
object.scale.set( 4, 4, 4 );
grp.add( object );
var geometry = new THREE.SphereGeometry( 14, 32, 32 ,0,Math.PI * 2,Math.PI, Math.PI /2 + 0.1);
var material = new THREE.MeshPhongMaterial( {
color:0x17202a,
shininess:300,
shading: THREE.SmoothShading,
envMap:reflectionCube,
reflectivity: 0.5,
refractionRatio:0,
depthWrite:true,
transparent:true,
side: THREE.DoubleSide
} );
var sphere = new THREE.Mesh( geometry, material );
sphere.position.y = 5;
grp.add(sphere);
});
};
createCamera(cgrp1);
cgrp1.position.y = 240;
cgrp1.position.z = cZ1;
cgrpA.add(cgrp1);
createCamera(cgrp2);
cgrp2.position.y = 240;
cgrp2.position.z = cZ2;
cgrpB.add(cgrp2);
cs.push(this.buildPart('camera1','camera',cgrpA, option));
cs.push(this.buildPart('camera2','camera',cgrpB, option));
return cs;
},
createCabinets: function(data){
var cabinets = [];
if(data.number){
var optionLeft = { expandPosition:{x:-100,y:0,z:0} };
var optionRight = { expandPosition:{x:100,y:0,z:0} };
var rowNumber = parseInt(parseInt(data.number)/2);
for(var i = 1;i <= parseInt(data.number);i++){
var group = new THREE.Object3D();
var rack = undefined;
var x = 125,z = 335,f = -90;
if(i <= rowNumber){
z = 335 - (i - 1)*61;
}else{
z = 335 - (i - rowNumber - 1)*61;
x = -125;
f = 90;
}
var row = getRackByNumber(data.rowRacks,i);
if(row != undefined){
rack = this.createRack({x: x, y: 140, z: z }, f, row.type);
}else{
rack = this.createRack({x: x, y: 140, z: z }, f, "dark");//dark
}
group.add(rack);
group.originPosition = {x: x, y: 140, z: z };
if(i <= rowNumber){
cabinets.push(this.buildPart("rack"+i,"rack",group, optionRight));
}else{
cabinets.push(this.buildPart("rack"+i,"rack",group, optionLeft));
}
}
}
function getRackByNumber(racks,number){
var obj = undefined;
if(racks){
racks.forEach(function(item){
if(item.site == number) obj = item;
});
}
return obj;
}
return cabinets;
},
createRack : function(position, al, Type){
var group = new THREE.Object3D();
var cfg = {
angle:al,
faces:{
topFace: { texture: 'img/3d/molds/dark.png' },
bottomFace: { texture: 'img/3d/molds/dark.png' },
leftFace: { texture: 'img/3d/molds/dark.png' },
rightFace: { texture: 'img/3d/molds/dark.png' },
frontFace: { texture: 'img/3d/molds/'+Type+'.png' },
backFace: { texture: 'img/3d/molds/dark.png' }
}
};
var rack = this.cubeObject({x:60,y:200,z:80},position,cfg);
if(Type == "dark")
rack.material.visible = false;
//rack.castShadow = true;
//rack.receiveShadow = true;
group.add(rack);
return group;
},
cubeObject: function(size, pos, cfg){
var obj = new THREE.Mesh(new THREE.CubeGeometry(size.x, size.y, size.z).clone(),
new THREE.MeshFaceMaterial(
[
this.newFace(cfg.faces.rightFace), // +x
this.newFace(cfg.faces.leftFace), // -x
this.newFace(cfg.faces.topFace), // +y
this.newFace(cfg.faces.bottomFace), // -y
this.newFace(cfg.faces.frontFace), // +z
this.newFace(cfg.faces.backFace) // -z
]));
obj.position.x = pos.x;
obj.position.y = pos.y;
obj.position.z = pos.z;
if (cfg.angle) obj.rotateY( 0 - this.radians(cfg.angle));
return obj;
},
radians : function(degrees) {
return degrees * Math.PI / 180;
},
baseObject: function(size, pos) {
var xm = this.newFace({tileWay:'T',widthSize:size.z,heightSize:size.y,textureSize:256,texture:"/img/3d/molds/basemetal.png"});
var ym = this.newFace({tileWay:'T',widthSize:size.x,heightSize:size.z,textureSize:256,texture:"/img/3d/molds/basemetal.png"});
var zm = this.newFace({tileWay:'T',widthSize:size.x,heightSize:size.y,textureSize:256,texture:"/img/3d/molds/basemetal.png"});
//var ym = this.newFace({widthSize:size.x,heightSize:size.z,texture:"/img/3d/molds/basemetal.png"});
//var zm = this.newFace({widthSize:size.x,heightSize:size.y,texture:"/img/3d/molds/basemetal.png"});
// var obj = new THREE.Mesh(new THREE.CubeGeometry(size.x,size.y,size.z),
// new THREE.MeshFaceMaterial(xm));
var obj = new THREE.Mesh(new THREE.CubeGeometry(size.x, size.y, size.z).clone(),
new THREE.MeshFaceMaterial(
[
xm, // +x
xm, // -x
ym, // +y
ym, // -y
zm, // +z
zm // -z
]));
obj.position.x = pos.x;
obj.position.y = pos.y;
obj.position.z = pos.z;
//obj.castShadow = true;
//obj.receiveShadow = true;
return obj;
},
newFace: function(cfg) {
var param = {};
if (cfg.texture) param.map = new THREE.TextureLoader().load(cfg.texture);
// if (cfg.widthSize) {
// param.map.wrapS = param.map.wrapT = THREE.RepeatWrapping;
// var walltileSize = 256;
// param.map.repeat.set(cfg.widthSize / walltileSize, cfg.heightSize / walltileSize);
// }
if (cfg.tileWay){
param.map.wrapS = param.map.wrapT = THREE.RepeatWrapping;
var walltileSize = cfg.textureSize;
if (cfg.tileWay == "H")
param.map.repeat.set( cfg.faceSize / walltileSize, 1);
if (cfg.tileWay == "T")
param.map.repeat.set( cfg.widthSize / walltileSize, cfg.heightSize / walltileSize);
if (cfg.tileWay == "V")
param.map.repeat.set(1, cfg.faceSize / walltileSize);
}
if (cfg.side) param.side = cfg.side;
if (cfg.color) param.color = new THREE.Color(cfg.color);
if (cfg.transparent) param.transparent = cfg.transparent;
var material = new THREE.MeshPhongMaterial(param);
if (cfg.opacity) {
material.opacity = cfg.opacity;
} else {
material.opacity = 1;
}
if (material.opacity !== 1) material.depthWrite = false;
param.needsUpdate = true;
//param.anisotropy = 16;
param.shading= THREE.SmoothShading;
//param.color = 0x222222;
param.shininess = 100;
param.envMap = reflectionCube;
//param.transparent = true;
//param.combine = THREE.MixOperation;
//param.reflectivity = 0.3;
param.refractionRatio = 0.5;
//param.envMap.mapping = new THREE.CubeReflectionMapping();
//return new THREE.MeshLambertMaterial(param);
return new THREE.MeshPhongMaterial(param);
//return material;
}
};