#include "LED.h" LED::LED(int number) { this->number = number; // much easier with C++11 using to_string(number) std::ostringstream s; // using a stream to contruct the path s << LED_PATH << number; //append LED number to LED_PATH path = std::string(s.str()); //convert back from stream to string } void LED::writeLED(std::string filename, std::string value) { return; #if 0 std::ofstream fs; fs.open((path + filename).c_str()); fs << value; fs.close(); #endif } void LED::removeTrigger() { writeLED("/trigger", "none"); } void LED::turnOn() { using namespace std; cout << "Turning LED" << number << " on." << endl; removeTrigger(); writeLED("/brightness", "1"); } void LED::turnOff() { using namespace std; cout << "Turning LED" << number << " off." << endl; removeTrigger(); writeLED("/brightness", "0"); } void LED::flash(std::string delayms = "50") { using namespace std; cout << "Making LED" << number << " flash." << endl; writeLED("/trigger", "timer"); writeLED("/delay_on", delayms); writeLED("/delay_off", delayms); } void LED::outputState() { using namespace std; ifstream fs; fs.open((path + "/trigger").c_str()); string line; while( getline(fs, line) ) cout << line << endl; fs.close(); } LED::~LED() { using namespace std; cout << "destroying the LED with path: " << path << endl; }