emsApplication/3rdPartner/libhv/echo-servers/poco_echo.cpp

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//
// EchoServer.cpp
//
// $Id: //poco/1.3/Net/samples/EchoServer/src/EchoServer.cpp#1 $
//
// This sample demonstrates the SocketReactor and SocketAcceptor classes.
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#include "Poco/Net/SocketReactor.h"
#include "Poco/Net/SocketAcceptor.h"
#include "Poco/Net/SocketNotification.h"
#include "Poco/Net/StreamSocket.h"
#include "Poco/Net/ServerSocket.h"
#include "Poco/NObserver.h"
#include "Poco/Exception.h"
#include "Poco/Thread.h"
#include "Poco/Util/ServerApplication.h"
#include "Poco/Util/Option.h"
#include "Poco/Util/OptionSet.h"
#include "Poco/Util/HelpFormatter.h"
#include <iostream>
using Poco::Net::SocketReactor;
using Poco::Net::SocketAcceptor;
using Poco::Net::ReadableNotification;
using Poco::Net::ShutdownNotification;
using Poco::Net::ServerSocket;
using Poco::Net::StreamSocket;
using Poco::NObserver;
using Poco::AutoPtr;
using Poco::Thread;
using Poco::Util::ServerApplication;
using Poco::Util::Application;
using Poco::Util::Option;
using Poco::Util::OptionSet;
using Poco::Util::HelpFormatter;
class EchoServiceHandler
{
public:
EchoServiceHandler(StreamSocket& socket, SocketReactor& reactor):
_socket(socket),
_reactor(reactor),
_pBuffer(new char[BUFFER_SIZE])
{
// Application& app = Application::instance();
// app.logger().information("Connection from " + socket.peerAddress().toString());
_reactor.addEventHandler(_socket, NObserver<EchoServiceHandler, ReadableNotification>(*this, &EchoServiceHandler::onReadable));
_reactor.addEventHandler(_socket, NObserver<EchoServiceHandler, ShutdownNotification>(*this, &EchoServiceHandler::onShutdown));
}
~EchoServiceHandler()
{
// Application& app = Application::instance();
// app.logger().information("Disconnecting " + _socket.peerAddress().toString());
_reactor.removeEventHandler(_socket, NObserver<EchoServiceHandler, ReadableNotification>(*this, &EchoServiceHandler::onReadable));
_reactor.removeEventHandler(_socket, NObserver<EchoServiceHandler, ShutdownNotification>(*this, &EchoServiceHandler::onShutdown));
delete [] _pBuffer;
}
void onReadable(const AutoPtr<ReadableNotification>& pNf)
{
int n = _socket.receiveBytes(_pBuffer, BUFFER_SIZE);
if (n > 0)
_socket.sendBytes(_pBuffer, n);
else
delete this;
}
void onShutdown(const AutoPtr<ShutdownNotification>& pNf)
{
delete this;
}
private:
enum
{
BUFFER_SIZE = 1024
};
StreamSocket _socket;
SocketReactor& _reactor;
char* _pBuffer;
};
class EchoServer: public Poco::Util::ServerApplication
/// The main application class.
///
/// This class handles command-line arguments and
/// configuration files.
/// Start the EchoServer executable with the help
/// option (/help on Windows, --help on Unix) for
/// the available command line options.
///
/// To use the sample configuration file (EchoServer.properties),
/// copy the file to the directory where the EchoServer executable
/// resides. If you start the debug version of the EchoServer
/// (EchoServerd[.exe]), you must also create a copy of the configuration
/// file named EchoServerd.properties. In the configuration file, you
/// can specify the port on which the server is listening (default
/// 9977) and the format of the date/time string sent back to the client.
///
/// To test the EchoServer you can use any telnet client (telnet localhost 9977).
{
public:
EchoServer(): _helpRequested(false)
{
}
~EchoServer()
{
}
protected:
void initialize(Application& self)
{
loadConfiguration(); // load default configuration files, if present
ServerApplication::initialize(self);
}
void uninitialize()
{
ServerApplication::uninitialize();
}
void defineOptions(OptionSet& options)
{
ServerApplication::defineOptions(options);
options.addOption(
Option("help", "h", "display help information on command line arguments")
.required(false)
.repeatable(false));
}
void handleOption(const std::string& name, const std::string& value)
{
ServerApplication::handleOption(name, value);
if (name == "help")
_helpRequested = true;
}
void displayHelp()
{
HelpFormatter helpFormatter(options());
helpFormatter.setCommand(commandName());
helpFormatter.setUsage("OPTIONS");
helpFormatter.setHeader("An echo server implemented using the Reactor and Acceptor patterns.");
helpFormatter.format(std::cout);
}
int main(const std::vector<std::string>& args)
{
if (_helpRequested)
{
displayHelp();
}
else
{
if (args.size() < 1) {
printf("Usage: cmd port\n");
return -10;
}
int port = atoi(args[0].c_str());
// set-up a server socket
ServerSocket svs(port);
// set-up a SocketReactor...
SocketReactor reactor;
// ... and a SocketAcceptor
SocketAcceptor<EchoServiceHandler> acceptor(svs, reactor);
// run the reactor in its own thread so that we can wait for
// a termination request
Thread thread;
thread.start(reactor);
// wait for CTRL-C or kill
waitForTerminationRequest();
// Stop the SocketReactor
reactor.stop();
thread.join();
}
return Application::EXIT_OK;
}
private:
bool _helpRequested;
};
int main(int argc, char** argv)
{
EchoServer app;
return app.run(argc, argv);
}