634 lines
19 KiB
C++
634 lines
19 KiB
C++
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/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file is part of zmqpp.
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* Copyright (c) 2011-2015 Contributors as noted in the AUTHORS file.
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*/
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/**
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* \file
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*
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* \date 9 Aug 2011
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* \author Ben Gray (\@benjamg)
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*/
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#ifndef ZMQPP_SOCKET_HPP_
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#define ZMQPP_SOCKET_HPP_
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#include <cstring>
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#include <string>
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#include <list>
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#include <zmq.h>
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#include "compatibility.hpp"
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#include "socket_mechanisms.hpp"
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#include "socket_types.hpp"
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#include "socket_options.hpp"
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#include "signal.hpp"
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namespace zmqpp
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{
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class context;
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class message;
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typedef std::string endpoint_t;
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typedef context context_t;
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typedef message message_t;
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#if (ZMQ_VERSION_MAJOR >= 4)
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namespace event
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{
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const int connected = ZMQ_EVENT_CONNECTED; /*<! connection established */
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const int connect_delayed = ZMQ_EVENT_CONNECT_DELAYED; /*<! synchronous connect failed, it's being polled */
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const int connect_retried = ZMQ_EVENT_CONNECT_RETRIED; /*<! asynchronous connect / reconnection attempt */
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const int listening = ZMQ_EVENT_LISTENING; /*<! socket bound to an address, ready to accept connections */
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const int bind_failed = ZMQ_EVENT_BIND_FAILED; /*<! socket could not bind to an address */
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const int accepted = ZMQ_EVENT_ACCEPTED; /*<! connection accepted to bound interface */
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const int accept_failed = ZMQ_EVENT_ACCEPT_FAILED; /*<! could not accept client connection */
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const int closed = ZMQ_EVENT_CLOSED; /*<! connection closed */
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const int close_failed = ZMQ_EVENT_CLOSE_FAILED; /*<! connection couldn't be closed */
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const int disconnected = ZMQ_EVENT_DISCONNECTED; /*<! broken session */
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const int monitor_stopped = ZMQ_EVENT_MONITOR_STOPPED; /*<! this monitor socket will not receive event anymore */
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const int all = ZMQ_EVENT_ALL; /*<! all event flags */
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}
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#endif
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/**
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* The socket class represents the zmq sockets.
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*
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* A socket can be bound and/or connected to as many endpoints as required
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* with the sole exception of a ::pair socket.
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*
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* The routing is handled by zmq based on the type set.
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*
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* The bound side of an inproc connection must occur first and inproc can only
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* connect to other inproc sockets of the same context. This has been solved in
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* 0mq 4.0 or later and is not a requirement of inproc.
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*
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* This class is c++0x move supporting and cannot be copied.
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*/
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class ZMQPP_EXPORT socket
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{
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public:
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enum {
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normal = 0, /*!< /brief default send type, no flags set */
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#if (ZMQ_VERSION_MAJOR == 2)
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dont_wait = ZMQ_NOBLOCK, /*!< /brief don't block if sending is not currently possible */
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#else
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dont_wait = ZMQ_DONTWAIT, /*!< /brief don't block if sending is not currently possible */
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#endif
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send_more = ZMQ_SNDMORE, /*!< /brief more parts will follow this one */
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#ifdef ZMQ_EXPERIMENTAL_LABELS
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send_label = ZMQ_SNDLABEL /*!< /brief this message part is an internal zmq label */
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#endif
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};
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/**
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* Create a socket for a given type.
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*
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* \param context the zmq context under which the socket will live
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* \param type a valid ::socket_type for the socket
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*/
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socket(context_t const& context, socket_type const type);
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/**
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* This will close any socket still open before returning
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*/
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~socket();
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/**
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* Get the type of the socket, this works on zmqpp types and not the zmq internal types.
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* Use the socket::get method if you wish to intergoate the zmq internal ones.
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*
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* \return the type of the socket
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*/
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socket_type type() const { return _type; }
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/**
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* Asynchronously binds to an endpoint.
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*
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* \param endpoint the zmq endpoint to bind to
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*/
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void bind(endpoint_t const& endpoint);
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#if (ZMQ_VERSION_MAJOR > 3) || ((ZMQ_VERSION_MAJOR == 3) && (ZMQ_VERSION_MINOR >= 2))
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/**
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* Unbinds from a previously bound endpoint.
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*
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* \param endpoint the zmq endpoint to bind to
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*/
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void unbind(endpoint_t const& endpoint);
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#endif
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/**
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* Asynchronously connects to an endpoint.
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* If the endpoint is not inproc then zmq will happily keep trying
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* to connect until there is something there.
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*
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* Inproc sockets must have a valid target already bound before connection
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* will work.
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*
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* \param endpoint the zmq endpoint to connect to
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*/
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void connect(endpoint_t const& endpoint);
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/**
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* Asynchronously connects to multiple endpoints.
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* If the endpoint is not inproc then zmq will happily keep trying
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* to connect until there is something there.
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*
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* Inproc sockets must have a valid target already bound before connection
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* will work.
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*
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* This is a helper function that wraps the single item connect in a loop
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*
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* \param connections_begin the starting iterator for zmq endpoints.
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* \param connections_end the final iterator for zmq endpoints.
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*/
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template<typename InputIterator>
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void connect(InputIterator const& connections_begin, InputIterator const& connections_end)
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{
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for(InputIterator it = connections_begin; it != connections_end; ++it)
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{
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connect(*it);
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}
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}
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/**
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* Disconnects a previously connected endpoint.
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*
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* \param endpoint the zmq endpoint to disconnect from
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*/
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#if (ZMQ_VERSION_MAJOR > 3) || ((ZMQ_VERSION_MAJOR == 3) && (ZMQ_VERSION_MINOR >= 2))
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void disconnect(endpoint_t const& endpoint);
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/**
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* Disconnects from multiple previously connected endpoints.
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*
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* This is a helper function that wraps the single item disconnect in a loop
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*
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* \param disconnections_begin the starting iterator for zmq endpoints.
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* \param disconnections_end the final iterator for zmq endpoints.
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*/
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template<typename InputIterator>
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void disconnect(InputIterator const& disconnections_begin, InputIterator const& disconnections_end)
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{
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for(InputIterator it = disconnections_begin; it != disconnections_end; ++it)
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{
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disconnect(*it);
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}
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}
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#endif
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/**
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* Closes the internal zmq socket and marks this instance
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* as invalid.
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*/
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void close();
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/**
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* Sends the message over the connection, this may be a multipart message.
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*
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* If dont_block is true and we are unable to add a new message then this
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* function will return false.
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*
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* If the socket send times out this function will return false.
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*
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* \param message message to send
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* \param dont_block boolean to dictate if we wait while sending.
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* \return true if message sent, false if it would have blocked or it timed out.
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*/
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bool send(message_t& message, bool const dont_block = false);
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/**
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* Gets a message from the connection, this may be a multipart message.
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*
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* If dont_block is true and we are unable to get a message then this
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* function will return false.
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*
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* If the socket receive times out this function will return false.
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*
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* \param message reference to fill with received data
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* \param dont_block boolean to dictate if we wait for data.
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* \return true if message received, false if it would have blocked or it timed out.
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*/
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bool receive(message_t& message, bool const dont_block = false);
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/**
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* Sends the byte data held by the string as the next message part.
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*
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* If dont_block is true and we are unable to add a new message then this
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* function will return false.
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*
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* If the socket send times out this function will return false.
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*
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* \param string message part to send
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* \param dont_block boolean to dictate if we wait while sending.
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* \return true if message part sent, false if it would have blocked or it timed out.
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*/
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bool send(std::string const& string, bool const dont_block = false);
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/**
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* If there is a message ready then get the next part as a string
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*
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* If dont_block is true and we are unable to get a message then this
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* function will return false.
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*
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* If the socket receive times out this function will return false.
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*
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* \param string message part to receive into
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* \param dont_block boolean to dictate if we wait for data.
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* \return true if message part received, false if it would have blocked or it timed out.
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*/
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bool receive(std::string& string, bool const dont_block = false);
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/**
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* Sends a signal over the socket.
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*
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* If dont_block is true and we are unable to send the signal then this
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* function will return false.
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*
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* If the socket send times out this function will return false.
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*
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* \param sig signal to send.
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* \param dont_block boolean to dictate if we wait while sending.
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* \return true if signal sent, false if it would have blocked or it timed out.
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*/
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bool send(signal sig, bool dont_block = false);
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/**
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* If there is a message ready then we read a signal from it.
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*
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* If dont_block is true and we are unable to get the signal then this
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* function will return false.
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*
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* If the socket receive times out this function will return false.
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*
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* \param sig signal to receive into
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* \param dont_block boolean to dictate if we wait while sending.
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* \return true if signal received, false if it would have blocked or it timed out.
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*/
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bool receive(signal &sig, bool dont_block = false);
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/**
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* Sends the byte data held by the string as the next message part.
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*
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* If the socket::DONT_WAIT flag and we are unable to add a new message to
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* socket then this function will return false.
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*
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* If the socket send times out this function will return false.
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*
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* \param string message part to send
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* \param dont_block boolean to dictate if we wait for data.
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* \return true if message part sent, false if it would have blocked or it timed out.
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*/
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ZMQPP_DEPRECATED("prefer using zmqpp::message for multipart messages")
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bool send(std::string const& string, int const flags);
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/**
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* If there is a message ready then get the next part as a string
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*
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* If the socket::DONT_WAIT flag and there is no message ready to receive
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* then this function will return false.
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*
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* If the socket receive times out this function will return false.
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*
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* \param string message part to receive into
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* \param flags message receive flags
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* \return true if message part received, false if it would have blocked or it timed out.
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*/
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ZMQPP_DEPRECATED("prefer using zmqpp::message for multipart messages")
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bool receive(std::string& string, int const flags);
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/**
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* Sends the byte data pointed to by buffer as the next part of the message.
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*
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* If the socket::DONT_WAIT flag and we are unable to add a new message to
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* socket then this function will return false.
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*
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* If the socket send times out this function will return false.
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*
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* \param buffer byte buffer pointer to start writing from
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* \param length max length of the buffer
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* \param flags message send flags
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* \return true if message part sent, false if it would have blocked or it timed out.
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*/
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bool send_raw(char const* buffer, size_t const length, int const flags = normal);
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/**
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* \warning If the buffer is not large enough for the message part then the
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* data will be truncated. The rest of the part is lost forever.
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*
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* If there is a message ready then get the next part of it as a raw
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* byte buffer.
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*
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* If the socket::DONT_WAIT flag and there is no message ready to receive
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* then this function will return false.
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*
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* If the socket receive times out this function will return false.
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*
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* \param buffer byte buffer pointer to start writing to
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* \param length max length of the buffer
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* \param flags message receive flags
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* \return true if message part received, false if it would have blocked or it timed out.
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*/
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bool receive_raw(char* buffer, size_t& length, int const flags = normal);
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/**
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*
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* Subscribe to a topic
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*
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* Helper function that is equivalent of calling
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* \code
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* set(zmqpp::socket_option::subscribe, topic);
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* \endcode
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*
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* This method is only useful for subscribe type sockets.
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*
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* \param topic the topic to subscribe to.
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*/
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void subscribe(std::string const& topic);
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/**
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* Subscribe to a topic
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*
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* Helper function that is equivalent of a loop calling
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* \code
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* set(zmqpp::socket_option::subscribe, topic);
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* \endcode
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*
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* This method is only useful for subscribe type sockets.
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*
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* Generally this will be used with stl collections using begin() and
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* end() functions to get the iterators.
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* For this reason the end loop runs until the end iterator, not inclusive
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* of it.
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*
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* \param topics_begin the starting iterator for topics.
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* \param topics_end the final iterator for topics.
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*/
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template<typename InputIterator>
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void subscribe(InputIterator const& topics_begin, InputIterator const& topics_end)
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{
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for(InputIterator it = topics_begin; it != topics_end; ++it)
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{
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subscribe(*it);
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}
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}
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/**
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* Unsubscribe from a topic
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*
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* Helper function that is equivalent of calling
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* \code
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* set(zmqpp::socket_option::unsubscribe, topic);
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* \endcode
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*
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* This method is only useful for subscribe type sockets.
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*
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* \param topic the topic to unsubscribe from.
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*/
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void unsubscribe(std::string const& topic);
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/**
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* Unsubscribe from a topic
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*
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* Helper function that is equivalent of a loop calling
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* \code
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* set(zmqpp::socket_option::unsubscribe, topic);
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* \endcode
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*
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* This method is only useful for subscribe type sockets.
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*
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* Generally this will be used with stl collections using begin() and
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* end() functions to get the iterators.
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* For this reason the end loop runs until the end iterator, not inclusive
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* of it.
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*
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* \param topics_begin the starting iterator for topics.
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* \param topics_end the final iterator for topics.
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*/
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template<typename InputIterator>
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void unsubscribe(InputIterator const& topics_begin, InputIterator const& topics_end)
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{
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for(InputIterator it = topics_begin; it != topics_end; ++it)
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{
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unsubscribe(*it);
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}
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}
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/**
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* If the last receive part call to the socket resulted
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* in a label or a non-terminating part of a multipart
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* message this will return true.
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*
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* \return true if there are more parts
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*/
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bool has_more_parts() const;
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/**
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* Set the value of an option in the underlaying zmq socket.
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*
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* \param option a valid ::socket_option
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* \param value to set the option to
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*/
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void set(socket_option const option, int const value);
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/**
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||
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* Set the value of an option in the underlaying zmq socket.
|
||
|
*
|
||
|
* \since 2.0.0 (built against 0mq version 3.1.x or later)
|
||
|
*
|
||
|
* \param option a valid ::socket_option
|
||
|
* \param value to set the optionbool to
|
||
|
*/
|
||
|
void set(socket_option const option, bool const value);
|
||
|
|
||
|
/**
|
||
|
* Set the value of an option in the underlaying zmq socket.
|
||
|
*
|
||
|
* \param option a valid ::socket_option
|
||
|
* \param value to set the option to
|
||
|
*/
|
||
|
void set(socket_option const option, uint64_t const value);
|
||
|
|
||
|
/**
|
||
|
* Set the value of an option in the underlaying zmq socket.
|
||
|
*
|
||
|
* \param option a valid ::socket_option
|
||
|
* \param value to set the option to
|
||
|
*/
|
||
|
void set(socket_option const option, int64_t const value);
|
||
|
|
||
|
/**
|
||
|
* Set the value of an option in the underlaying zmq socket.
|
||
|
*
|
||
|
* \param option a valid ::socket_option
|
||
|
* \param pointer to raw byte value to set the option to
|
||
|
* \param length the size of the raw byte value
|
||
|
*/
|
||
|
void set(socket_option const option, char const* value, size_t const length);
|
||
|
|
||
|
/**
|
||
|
* Set the value of an option in the underlaying zmq socket.
|
||
|
*
|
||
|
* \param option a valid ::socket_option
|
||
|
* \param pointer to null terminated cstring value to set the option to
|
||
|
*/
|
||
|
inline void set(socket_option const option, char const* value) { set(option, value, strlen(value)); }
|
||
|
|
||
|
/**
|
||
|
* Set the value of an option in the underlaying zmq socket.
|
||
|
*
|
||
|
* \param option a valid ::socket_option
|
||
|
* \param value to set the option to
|
||
|
*/
|
||
|
inline void set(socket_option const option, std::string const value) { set(option, value.c_str(), value.length()); }
|
||
|
|
||
|
/**
|
||
|
* Get a socket option from the underlaying zmq socket.
|
||
|
*
|
||
|
* \param option a valid ::socket_option
|
||
|
* \param value referenced int to return value in
|
||
|
*/
|
||
|
void get(socket_option const option, int& value) const;
|
||
|
|
||
|
/**
|
||
|
* Get a socket option from the underlaying zmq socket.
|
||
|
*
|
||
|
* \param option a valid ::socket_option
|
||
|
* \param value referenced bool to return value in
|
||
|
*/
|
||
|
void get(socket_option const option, bool& value) const;
|
||
|
|
||
|
/**
|
||
|
* Get a socket option from the underlaying zmq socket.
|
||
|
*
|
||
|
* \param option a valid ::socket_option
|
||
|
* \param value referenced uint64_t to return value in
|
||
|
*/
|
||
|
void get(socket_option const option, uint64_t& value) const;
|
||
|
|
||
|
/**
|
||
|
* Get a socket option from the underlaying zmq socket.
|
||
|
*
|
||
|
* \param option a valid ::socket_option
|
||
|
* \param value referenced uint64_t to return value in
|
||
|
*/
|
||
|
void get(socket_option const option, int64_t& value) const;
|
||
|
|
||
|
/**
|
||
|
* Get a socket option from the underlaying zmq socket.
|
||
|
*
|
||
|
* \param option a valid ::socket_option
|
||
|
* \param value referenced std::string to return value in
|
||
|
*/
|
||
|
void get(socket_option const option, std::string& value) const;
|
||
|
|
||
|
/**
|
||
|
* For those that don't want to get into a referenced value this templated method
|
||
|
* will return the value instead.
|
||
|
*
|
||
|
* \param option a valid ::socket_option
|
||
|
* \return socket option value
|
||
|
*/
|
||
|
template<typename Type>
|
||
|
Type get(socket_option const option) const
|
||
|
{
|
||
|
Type value = Type();
|
||
|
get(option, value);
|
||
|
return value;
|
||
|
}
|
||
|
|
||
|
#if (ZMQ_VERSION_MAJOR >= 4)
|
||
|
/**
|
||
|
* Attach a monitor to this socket that will send events over inproc to the
|
||
|
* specified endpoint. The monitor will bind on the endpoint given and will
|
||
|
* be of type PAIR but not read from the stream.
|
||
|
*
|
||
|
* \param monitor_endpoint the valid inproc endpoint to bind to.
|
||
|
* \param events_required a bit mask of required events.
|
||
|
*/
|
||
|
void monitor(endpoint_t const monitor_endpoint, int events_required);
|
||
|
|
||
|
/**
|
||
|
* Detach the monitor from this socket.
|
||
|
*
|
||
|
*/
|
||
|
void unmonitor();
|
||
|
#endif
|
||
|
|
||
|
/**
|
||
|
* Wait on signal, this is useful to coordinate thread.
|
||
|
* Block until a signal is received, and returns the received signal.
|
||
|
*
|
||
|
* Discard everything until something that looks like a signal is received.
|
||
|
* \return the signal.
|
||
|
*/
|
||
|
signal wait();
|
||
|
|
||
|
/**
|
||
|
* Move constructor
|
||
|
*
|
||
|
* Moves the internals of source to this object, there is no guarantee
|
||
|
* that source will be left in a valid state.
|
||
|
*
|
||
|
* This constructor is noexcept and so will not throw exceptions
|
||
|
*
|
||
|
* \param source target socket to steal internals from
|
||
|
*/
|
||
|
socket(socket&& source) NOEXCEPT;
|
||
|
|
||
|
/**
|
||
|
* Move operator
|
||
|
*
|
||
|
* Moves the internals of source to this object, there is no guarantee
|
||
|
* that source will be left in a valid state.
|
||
|
*
|
||
|
* This function is noexcept and so will not throw exceptions
|
||
|
*
|
||
|
* \param source target socket to steal internals from
|
||
|
* \return socket reference to this
|
||
|
*/
|
||
|
socket& operator=(socket&& source) NOEXCEPT;
|
||
|
|
||
|
/**
|
||
|
* Check the socket is still valid
|
||
|
*
|
||
|
* This tests the internal state of the socket.
|
||
|
* If creation failed for some reason or if the move functions were used
|
||
|
* to move the socket internals to another instance this will return false.
|
||
|
*
|
||
|
* \return true if the socket is valid
|
||
|
*/
|
||
|
operator bool() const;
|
||
|
|
||
|
/**
|
||
|
* Access to the raw 0mq context
|
||
|
*
|
||
|
* \return void pointer to the underlying 0mq socket
|
||
|
*/
|
||
|
operator void*() const;
|
||
|
|
||
|
private:
|
||
|
void* _socket;
|
||
|
socket_type _type;
|
||
|
zmq_msg_t _recv_buffer;
|
||
|
|
||
|
// No copy
|
||
|
socket(socket const&) NOEXCEPT ZMQPP_EXPLICITLY_DELETED;
|
||
|
socket& operator=(socket const&) NOEXCEPT ZMQPP_EXPLICITLY_DELETED;
|
||
|
|
||
|
void track_message(message_t const&, uint32_t const, bool&);
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
#endif /* ZMQPP_SOCKET_HPP_ */
|